Gaikai will come to Android during the second half of 2012

Many things can be done in the Cloud. You can store data, you can watch movies, with services like Netflix, Hulu or Youzee in Spain; you can listen to music, with Spotify, or Grooveshark; and you can even read books, with 24symbols, for example. And the truth is that there are already games with functions in the Cloud, which can be played from all over the world by accessing a server on the Internet. Now, they could reach Android, and do it hand in hand with Gaikai, one of OnLive's competitors. This cloud gaming platform could launch its application in the second half of this year 2012.

Gaikai, unlike OnLive, it is focused exclusively on the market for new generation video games, the most powerful, and the most demanding, which is why, furthermore, until now it has been impossible to make them playable from mobile devices that They still had neither the graphic power nor the processing power to move such amounts of information.

However, Nvidia is collaborating with this service, and is that your new chip Kepler will be used by Gaikai around the world. The video game platform in the Cloud has designed servers adapted to this processor so that everything works like a charm, distributing these in different parts of the world.

In video games, there is always the problem of latency, or lag, which is what makes us have a feeling that a game is more or less realistic. If the latency is very large, what will happen is that from the moment we send an order until it is executed, a very long period of time will pass, making the game difficult. The current problem with Cloud gaming was that lag It was too big. Now with technology GeForce GRID with Gaikai, they assure us that there will be a lower latency even than that of a normal game console connected to television. At the moment, the only thing we know is that at the moment they are working on adapting the platform to Android and that will arrive during the second half of this year 2012.