Rush Wars It's the latest from Supercell; It has not officially arrived in Spain, but you can download the Rush Wars APK with a little trick, and the truth is that there are already millions of users hooked around the world. If you want to win battles there are a number of tricks that you should keep in mind. But above all, you should start by knowing all the letters what is in the game and what, in reality, they are all troops available to attack and defend.
All Rush Wars Cards: Available Troops and Their Statistics
Rush Wars has its own troops of various kinds. Of attack, of defense, commanders and activatable. Each one has its own statistics, and depending on its type -common, rare or epic- it will be easier or more difficult to improve your level to get better global statistics. On the other hand, there are troops that consume a single space in the helicopter and give us several units; and others that consume several spaces in exchange for a single unit.
Attack troops
The attack topas have statistics focused on offensive play, but can also be used defensively. Health is usually lower, but they have greater mobility as a general rule.
troopers
Basic soldiers, strike force, common card.
- Health: 82.
- Damage: 21.
- Damage / second: 31.
- Attack Range: 3.
- Attack speed: 1,35s.
- Objectives: Land and air.
- Mobility: Fast.
- Size: x4.
pitcher
Grenade launcher soldiers, strike force, common card.
- Health: 110.
- Damage in area: 70.
- Damage / second: 41.
- Attack Range: 5,5.
- Attack speed: 1,7s.
- Objectives: Earth.
- Mobility: Fast.
- Size: x1.
Shields
Soldiers with shields, attack troops, common card.
- Health: 82.
- Shield Health: 230.
- Damage: 25.
- Damage / second: 20.
- Attack Range: Melee.
- Attack speed: 1,2s.
- Objectives: Land and air.
- Mobility: Medium.
- Size: x2.
tank
Battle tanks, strike force, epic card.
- Health: 100.
- Damage in area: 105.
- Damage / second: 45.
- Attack Range: 4,5.
- Attack speed: 2,5s.
- Objectives: Earth.
- Mobility: Fast.
- Size: x1.
Bazooka
Soldiers with rocket launchers, strike force, rare card.
- Health: 100.
- Damage in area: 80.
- Damage / second: 35.
- Attack Range: 6.
- Attack speed: 2,26s.
- Objectives: Land and air.
- Mobility: Medium.
- Size: x1.
Hot Shot
Soldiers with shotgun, strike force, rare card.
- Health: 240.
- Damage: 42.
- Damage / second: 28.
- Attack Range: 2,5.
- Attack speed: 1,5s.
- Objectives: Land and air.
- Mobility: Fast.
- Shooting range: 6.
- Size: x1.
Jet packs
Soldiers with jetpack and laser, strike force, common card.
- Health: 80.
- Damage: 30.
- Damage / second: 23.
- Attack Range: 4.
- Attack speed: 1,3s.
- Objectives: Land and air.
- Mobility: Fast.
- Size: x2.
Gorilla
Gorillas, strike force, epic card.
- Health: 1200.
- Damage: 150.
- Damage / second: 93.
- Attack Range: Melee.
- Attack speed: 1,6s.
- Objectives: Buildings.
- Mobility: Medium.
- Size: x1.
Laser
Laser soldiers, strike force, epic card.
- Health: 550.
- Damage: 80.
- Damage / second: 120.
- Attack Range: 4,5.
- Attack speed: 1,5s.
- Objectives: Land and air.
- Mobility: Medium.
- Shooting range: 11.
- Size: x1.
Plumber van
Van with dwarf soldiers, strike force, common letter.
- Health: 400.
- Soldier level: 1.
- Mobility: Very fast.
- Duration: 25s.
- Size: x6.
Rocket Truck
Rocket truck, strike force, epic card.
- Health: 600.
- Damage in area: 175.
- Damage / second: 116.
- Attack Range: 6.
- Attack speed: 3s.
- Objectives: Earth.
- Mobility: Medium.
- Size: x1.
Sneaky ninja
Ninja soldier, strike force, rare card.
- Health: 180.
- Damage: 150.
- Damage / second: 300.
- Attack Range: Melee.
- Attack speed: 0,5s.
- Objectives: Earth.
- Mobility: Ultra fast.
- Size: x1.
Boxer
Boxer Soldier, Strike Troop, Rare Card.
- Health: 1650.
- Damage in area: 235.
- Damage / second: 117.
- Attack Range: Melee.
- Attack speed: 2s.
- Refresh time: 1s.
- Objectives: Earth.
- Mobility: Fast.
- Size: x1.
helicopter
Bomber helicopter, strike force, epic card.
- Health: 900.
- Damage in area: 150.
- Damage / second: 125.
- Attack Range: Melee.
- Attack speed: 1,2s.
- Objectives: Earth.
- Mobility: Medium.
- Size: x1.
Henchmen
Troopers with tasers, strike force, common card.
- Health: 60.
- Damage: 35.
- Damage / second: 35.
- Attack Range: Melee.
- Attack speed: 1s.
- Objectives: Earth.
- Mobility: Very Fast.
- Size: x8.
Blaze
Flamethrower soldier, strike force, epic card.
- Health: 500.
- Damage: 12.
- Damage / second: 181.
- Attack Range: 3.
- Attack speed: 0,6s.
- Objectives: Earth.
- Mobility: Medium.
- Size: x1.
Kung fu
Martial arts fighting soldiers, strike force, common card.
- Health: 500.
- Damage in area: 70.
- Damage / second: 93.
- Attack Range: Melee.
- Attack speed: 0,75s.
- Objectives: Earth.
- Mobility: Fast.
- Size: x2.
Commanders
Commanders are special units; only one can be used per game and from a certain level. In addition, they have special abilities that can help the rest of the troops in certain situations.
Bear man
Werewolf, Commander.
- Health: 650.
- Damage: 70.
- Damage / second: 87.
- Attack Range: Melee.
- Attack speed: 0,8s.
- Objectives: Earth.
- Mobility: Very fast.
- Size: x1.
- Skill: charge against units and objects.
Coach
Coach, Commander.
- Health: 500.
- Damage: 22.
- Damage / second: 100.
- Attack Range: 4.
- Attack speed: 1,1s.
- Objectives: Land and air.
- Mobility: Fast.
- Size: x1.
- Ability: Improves mobility and attack speed.
Lady grenade
Soldier with a grenade launcher, Commander.
- Health: 600.
- Damage in area: 85.
- Damage / second: 47.
- Attack Range: 5,5.
- Attack speed: 1,8s.
- Objectives: Earth.
- Mobility: Fast.
- Size: x1.
- Skill: Grenade Burst.
Mother
Tank soldier, Commander.
- Health: 1000.
- Damage: 80.
- Damage / second: 80.
- Attack Range: 5,5.
- Attack speed: 1s.
- Objectives: Land and air.
- Mobility: Medium.
- Size: x1.
- Ability: Deploy level 13 Henchmen soldiers.
BIG
Robotic dinosaur, Commander.
- Health: 900.
- Damage: 30-200.
- Damage / second: 75-800.
- Attack Range: 4.
- Attack speed: 0,4-0,25s.
- Objectives: Land and air.
- Mobility: Medium.
- Size: x1.
Activatable
The their , or activatable, they can be thrown at a specific point to gain attack speed and mobility, cause damage in a zone or increase the health of the troops that are in a certain zone.
Arcade
Amusement machine, common card.
- Damage in area: 100.
- Radius: 1,5.
Boost
Booster, rare card.
- Power: + 50%
- Duration: 3s.
- Radius: 3,7.
Fridge
Freezer, epic letter.
- Duration: 5s.
- Radius: 2,2.
Heal
Healing, rare card.
- Healing / second: 120.
- Duration: 3,5s.
- Radius: 3.
invisibility
Invisibility, rare card.
- Duration 4s.
- Radius: 2,5.
paratroopers
Paratroopers, common card.
- Level 1.
- Paratroopers: 2.
Satellite
Explosive satellite, rare card.
- Damage in area: 325.
- Radius: 3.
Defensive troops
Defensive troops are focused on protecting the user's mine actively or passively, and have higher health as a general rule. There are troops to contain the attack and others with great damage to eliminate the enemy troops.
Bomb
Explosive bomb, defensive troop, rare card.
- Damage in area: 175.
- Radius: 1,5.
- Objectives: Earth.
box ninja
Box with ninja soldier, defensive troop, common card.
- Radius: 3,5.
- Level 1.
- Ninja: 1.
Cannon
Cannon, defensive troop, common card.
- Health: 800.
- Damage: 80.
- Damage / second: 94.
- Attack Range: 6.
- Attack speed: 0,85s.
- Objectives: Land and air.
- Size: x1.
Cluster Cake
Explosive cake, defensive troop, rare card.
- Radius: 2,5.
- Grenades: x6.
- Damage in area: 80.
- Objectives: Earth.
Dummy
Rubber dummy, defensive troop, common card.
- Health: 1.200.
- Damage per death: 175.
freezemine
Freezing Mine, Defensive Troop, Epic Card.
- Radius: 2,2.
- Duration: 5s.
- Objectives: Land and air.
Gatling
Fixed submachine gun, defensive troop, rare card.
- Health: 900.
- Damage: 10-110.
- Damage / second: 25-916.
- Attack Range: 7.
- Attack speed: 0,4-0,12s.
- Objectives: Land and air.
- Size: x1.
Minas Gerais
Anti-personnel and anti-tank mines, defensive troops, common card.
- Damage in area: 80.
- Radius: 2,5.
- Mines: x2.
- Objectives: Earth.
Mortar
Fixed mortar, defensive troop, common card.
- Health: 500.
- Damage in area: 80.
- Damage / second: 27.
- Attack Range: 12.
- Attack speed: 2,9s.
- Objectives: Earth.
- Size: x1.
PlasmaGun
Fixed plasma pistol, defensive troop, rare card.
- Health: 800.
- Damage: 65.
- Damage / second: 32.
- Attack Range: 6.
- Shooting range: 45.
- Attack speed: 2s.
- Objectives: Land and air.
- Size: x1.
Plumber hole.
Soldiers trench, defensive troop, rare card.
- Health: 500.
- Soldiers: x6
- Soldier level: x1.
- Size: x1.
Rocket Trap
Rocket hatch, defensive troop, rare card.
- Radius: 4.
- Rockets: x3.
- Damage: 300.
- Objectives: Land and air.
- Size: x1.
Tesla
Electric cannon, defensive troop, common card.
- Health: 800.
- Damage: 50.
- Damage / second: 35.
- Attack Range: 5,5.
- Attack speed: 1,4s.
- Objectives: Land and air.
- Size: x1.
Walls
Protection walls, defensive troops, common card.
- Health: 300.